'Elden Ring' has sold over 12 million copies in 18 days - Help with AI for latest technology

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Wednesday, 16 March 2022

'Elden Ring' has sold over 12 million copies in 18 days

Bandai Namco expected FromSoftware's Elden Ring to sell 4 million copies in five weeks. It would've been already impressive if that's what had happened, considering Dark Souls 3sold 3 million copies within a month of its release. Elden Ring, however, eclipsed the company's expectations: It sold 12 million units worldwide, 1 million of which were sold in Japan alone, within 18 days of its release. The companies have announced the game's blockbuster sales numbers in a press release and also mentioned the possibility of expanding the IP "beyond the realm of games." 

According to the announcement, those numbers came from the "distribution figures of the package version and sales figures of the downloadable versions" as of March 14th, 2022. With those sales numbers, Elden Ring smashed a bunch of other records associated with Souls-type games. FromSoftware's previous release, Sekiro, sold 2 million copies in 10 days, and it took four years for Dark Souls 3, the best-selling game in the series, to reach 10 million units sold worldwide. Based on how well it's doing, it seems apt to compare Elden Ring to Pokémon Legends Arceus, which sold 6.5 million copies in seven days — and that's a game from a franchise that already has a massive following. 

FromSoftware developed Elden Ring with help from A Song of Ice and Fire creator George R. R. Martin, who wrote the overarching mythos for the game that features Lovecraftian creatures and dragons. At the helm of the project was Hidetaka Miyazaki, known for creating the notoriously difficult Souls games, as well as directing Bloodborne and Sekiro. It was supposed to be available back in January but was ultimately released on February 25th for the PlayStation 5 and 4, Xbox Series X|S, Xbox One and PC via Steam.



from Engadget is a web magazine with obsessive daily coverage of everything new in gadgets and consumer electronics https://ift.tt/iEnGV86

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